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Publishing Division

New Titles Available

The Blue Book: A Consumer Guide to Virtual Worlds 2nd Edition
The Green Book: A Business Guide to Virtual Worlds 1st Edition

The Blue Book: A Consumer Guide to Virtual Worlds Is Now Available Free from the Association of Virtual Worlds

» FREE Download

The Green Book: A Business Guide to Virtual Worlds 1st Edition

» FREE Download

The AVW Member Directory - Listings 1-1500 - May 2008
Global Ambassadors Directory
- May 2008

The Green Book: A Business Guide to Virtual Worlds 1st Edition

» FREE Download

Global Ambassador Directory - May 2008

» FREE Download

Attention Authors!

The AVW has launched a publishing division to showcase the extraordinary talent and extensive knowledge of its members and to offer to the public a series of books and reports on how virtual worlds positively impact various aspects of real life.

If you are interested in becoming a contributor to AVW titles in development or submit a proposal for a title of your own, please contact us. 

AVW Titles In Development

The Virtual Corporation: The New Enterprise Model
This book will draw on the resources of many of the corporate experts and virtual worlds thought leaders who are AVW members to ‘MapQuest’ a corporate model for companies who are already finding that their customers and employees live, work, and shop in a virtual world. We hope to include finance, IT, marketing, legal, HR, operations, and other experts in corporate disciplines to discuss how their areas will be impacted by virtual worlds. (In development)

Second Life Success Stories
This title will have true stories of people who became successful building businesses in Second Life. This is both a set of anecdotes and, in a sense, a guidebook to virtual entrepreneurship. (In development)

Virtual Worlds: The Next Big Thing
This is an exciting overview book, not just to one virtual world, but to all virtual worlds and how they are already impacting the way we and our families live, work, and play. (In development)

When Pigs Fly
This is a small book with a big lesson written in a fun way to appeal to both businesses and consumers looking into a virtual future. (In development)

The Art of the Game: How to Build Your Brand with Games
More and more companies are building their brands using new entertainment models. Online games are the single largest consumer online draw...attracting especially the lucrative tween, teen, and female markets. This title explores the power of brand building through games. (In development)

The Virtual Worlds “How To” Series
The virtual worlds transformation is generating lots of questions which the AVW and its expert members and content creators will answer in a series of “How To” guides from, among others, How to Start a Virtual Business, How to Manage a Virtual Workforce, How to Find a Virtual Mate or How to Raise Virtual Kids.

Please contact us for more information.

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